
Starbound has plethora of items, but the vast majority seems to be cosmetic crap. This leads me to the next point - the items. It also seems to suffer from a poor item design. It's the same thing, with a slightly different interface. I've read rumors about Starbound's crafting system being superior to Terraria's, but I fail to see anything superior about it.

The biomes in Terraria defined the types of monsters and vegetation that could be found in the area, while Starbound's biomes feel only cosmetic. Also Starbound's monsters all drop the same shit pixels (money) or leather/meat (when killed by bow), this makes killing them even more of a chore. created unique feel of many monsters, unlike the generic feel of pretty much every monster in Starbound. The specific combinations of their AI, damage, health, armor, speed, movement patterns, size, shape, collision, abilities, etc. Terraria's monsters felt much more varied. This means there are basically 2 types of monsters with some variations. The ones with ranged attack keep their distance and spam shit at you. Most monsters are melee and they just run into you. You have shittons of biomes, blocks and monsters, but the only real difference between them are the looks. It has huge environmental variety, but the gameplay doesn't seem interesting at all. I don't think the game is a true spiritual successor to Terraria as it doesn't appear to have the same focus. I was cautiously optimistic about Starbound until I actually downloaded a "demo" and tried it myself. There was an actualy power growth in the game and it was about getting better shit to get stronger to get even better shit (the usual grinding cycle). It wasn't just building shit for the looks. What I liked about Terraria that was different from Minecraft was the fact that the game had an actual gameplay. I have never played Minecraft, but from what I've seen I wouldn't like the game.

I've spent 268 hours on playing Terraria - about half of it back during 1.0/1.1 and the other half with the recent 1.2 update.
